Nerve Modifier: Highest(Intelligence, Presence, Status)
The parties argue whoever has the best virtues of the participants.
Nerve Modifier: Highest(Wits, Manipulation, Status) + 3
Nerve Modifier: Highest(Intelligence, Manipulation, Stauts) + 1
Nerve Modifier: Highest(Intelligence, Wits, Status) + Lowest(Politics, Persuasion)
There are two kind of audiences. Normal witnesses, who simply by their sheer mass presents both a problem and a boon for the debaters. Note that in some debates, the audience has no actual bearing on the outcome of the debate, in which case the modifier is always +0. For example, a formal debate with two judges that decide the winner regardless of the audience's oppinions.
Number of Witnesses Modifier 1-10 +0 11-20 +2 20-40 +4 41-50 +2 50+ +0
Audience predisposition Modifier Hostile towards speaker -2 Neutral towards speaker +0 Positive towards speaker +2
The Jury are those who actually decide on the outcome of the debate. If a jury is present, the debaters must direct some of their arguments directly towards the jury.
Jurors Modifier 1-2 +0 2-5 +1 6-14 +2 15+ +3
Juror Disposition Modifier 50%+ is hostile -2 50%+ is positive +2
If the debate is formal, dominance is rolled at the beginning of a debate and the order doesn't change outside of merits and results of the rolls.
In an informal debate, dominance is rolled each round.
At the beginning of the Debate, each participant picks a style. A changing of style is jarring and reduces the chance of a successful debate as previously used evidence, arguments and ideas are discarded in favor of new and potentially better ones. Audiences are usually very affected by a switch in style, while judges are usually more forgiving, but this isn't always the case.
A switch in style changes the Integrity of the participant by -3.
| Debate Styler|
|Logic||Intelligence + Skill||+2 vs. Educated Audience||-2 vs. Uneducated Audience|
|Deft Manuvering||Wits + Skill||+2 vs. Relaxed Audience||-2 vs. Serious Audience|
|Playing to the audience||Presence + Skill||+3 vs. Positive Audience||-3 vs. Hostile Audience|
|Appealing to Emotion||Manipulation + Skill||+2 vs. Large Audience||-2 vs. Small Audience|
|Eye of the Storm||Composure + Skill||+2 vs. Educated Audience||-2 vs. Uneducated Audience|
A small Audience consists of less than 15 people.
A participant has several options available to him or her during the debate.
Defensive Argument: Instead of doing an attack this turn, make defensive arguments. Roll double your defense and subtract from opponents result.
Counter Argument: The participant focuses on the holes in an opponents arguments and decreases his own chance for victory. +2 defense, -4 to attacks.
Humiliating Attack: The participant performs a humiliating attack and reduces his own worth in the eyes of the audience. This gives him a +3 bonus to his attack, but reduces his defense by 1 for the rest of the debate. He can't perform this move is he's already at 0 defense.
Through Dismissal: By simply dismissing an opponents argument as flawed and useless, the participant can increase his chance for a solid victory, but he looses standing in front of the audience. His next attack gets +3, but he suffers a -1 penalty to all his attacks for the rest of the debate.